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Showing posts from September, 2016

HUD update September 10

"blessed protection" after healing=30 seconds instead 5 minutes
green can not heal yellow dot in combat
green can not bind
Healers will get a reward on each healing -> food

Healers get rewarded with food after healing. However, this requires a script command that puts the HUD on hold for 30 seconds.
So, the healing will come into effect with a short delay. It is not lag. It is a limitation made by LL, purposely. (and manageable, i think)